/** * @(#) $RCSfile: Minimalist4DGroupInit.as,v $ $Revision: 1.2 $ $Date: 2003/03/17 22:53:05 $ * * Copyright 2003 Orgdot AS. All Rights Reserved. * http://dev.swfit.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /** * Init values for a minimalistic/experimental 4D Camera that films flash movie clips: * * @author Olaf Havnes * @version $Revision: 1.2 $ $Date: 2003/03/17 22:53:05 $ * @since SWFIT1.0 */ // Factors for scaling up from the mathematic world to the flash stage. /:POS_FACTOR_4D = 200; /:SCALE_FACTOR_4D = 300; // A very experimental rotation /:ROTATE_FACTOR_4D = 360; // The number of particles NUM_PARTS = 10; pcounter = 0; // Randomize the start values CENTER_X = 0; CENTER_Y = 0; CENTER_Z = 1; CENTER_Q = 0; RANDOM_POS_DIVISOR = 1000; RANDOM_POS_OFF_DIVISOR = 10000; RANDOM_SPEED_DIVISOR = 100000; px = CENTER_X + (random (1000) - 500) / RANDOM_POS_DIVISOR; dpx = (random (1000) - 500) / RANDOM_POS_OFF_DIVISOR; vx = (random (1000) - 500) / RANDOM_SPEED_DIVISOR; py = CENTER_Y + (random (1000) - 500) / RANDOM_POS_DIVISOR; dpy = (random (1000) - 500) / RANDOM_POS_OFF_DIVISOR; vy = (random (1000) - 500) / RANDOM_SPEED_DIVISOR; pz = CENTER_Z + (random (1000) - 500) / RANDOM_POS_DIVISOR; dpz = (random (1000) - 500) / RANDOM_POS_OFF_DIVISOR; vz = (random (1000) - 500) / RANDOM_SPEED_DIVISOR; pq = CENTER_Q + (random (1000) - 500) / RANDOM_POS_DIVISOR; dpq = (random (1000) - 500) / RANDOM_POS_OFF_DIVISOR; vq = (random (1000) - 500) / RANDOM_SPEED_DIVISOR; len = Math.sqrt (px * px + py * py + pz * pz + pq * pq);