MouseEngineInitStrip Actionscript
Table of contents | Previous document | Download MouseEngineInitStrip.as | SWF!T Homepage RCSfile: MouseEngineInitStrip.as,v Revision: 1.1 Date: 2003/02/13 21:23:47
Copyright 2003 Orgdot AS. All Rights Reserved. http://dev.swfit.com
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
This script is a stripped down version of the MouseEngineInit.as for use in banners.
author Olaf Havnes
version Revision: 1.1 Date: 2003/02/13 21:23:47
since SWFIT1.0
Some values for the camera model
cdepth = 3;
cam_z = Math.sqrt (cdepth * cdepth - 2);
cam_len_sq = cdepth * cdepth;
the radius of the camera back wall
cos_max_cangle = 0.7;
precompute some values and store at _level0 for other scripts
/:cisect = cam_len_sq * cos_max_cangle * cos_max_cangle;
/:cam_len_sq = cam_len_sq;
/:cam_len = cam_z;
set the ball rolling
startDrag ("", true);
|
|