GroundInit Actionscript

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RCSfile: GroundInit.as,v  Revision: 1.1  Date: 2003/04/20 13:13:18  

Copyright 2003 Orgdot AS. All Rights Reserved. http://dev.swfit.com
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.


Init script for a 'pixelicious' landscape generator.
author      Olaf Havnes
version     Revision: 1.1  Date: 2003/04/20 13:13:18  
since       SWFIT1.0


Hide the original particles

up._visible = false;
down._visible = false;
level._visible = false;

Init some values

STEP = level._width + 1;


Override the following three values by placing other values after the script is included...


The number of particles we use to draw the noise

NUM_CLIPS = 45;

A size for the landscape

SCALE_FACTOR = 0.4;

In how many steps should we interpolate between two points of the noise generator?

GRID_SIZE = 10;

Init some values

clip_counter = 0;
grid_counter = 0;
step_counter = 0;
which_point = 0;
clip_x = 0;
prev_clip_y = 0;
do_init = true;